Unity SDK release notes

Minimum supported version: Supports Unity 5.0 and above for Android, iOS, and Standalone platforms.

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New releases and release notes will be posted on GitHub.

1.7.3

March 20, 2019

  • Fixed AndroidX dependency issues. This release requires Gradle 3.2.0+, which is included with Unity Editor 2018.x.x.
  • Improving compatibility with .NET standards

View release notes on GitHub.

1.7.1

Feb 20, 2019

  • Fixing build issue on older versions of Unity

View release notes on GitHub.

1.7.0

Feb 15, 2019

  • Revamps build process
  • Easier integration with FCM
  • Includes all iOS 2.3.1 fixes
  • Includes all Android 4.3.1 fixes

View release notes on GitHub.

1.6.6

Feb 22, 2019

  • This released is based on 1.6.5 with the following fixes:
  • Fixing iOS build error

View release notes on GitHub.

1.6.5

Jan 23, 2019

  • Includes all iOS 2.2.4 fixes and updates.
  • Includes all Android 4.2.3 fixes and updates.

View release notes on GitHub.

1.6.4

Jan 15, 2019

  • added support for setDeviceLocation for native.
  • fixed .unitypackage including unused jars for android.

View release notes on GitHub.

1.6.3

Jan 14th, 2019

  • Includes all iOS 2.2.2 fixes and updates.
  • Includes all Android 4.2.2 fixes and updates.
  • added support for setDeviceLocation with city, region, country and accuracy

View release notes on GitHub.

1.6.1

May 30, 2018

  • Includes all iOS 2.0.6 updates. Includes all Android 4.0.2 updates.
  • Fixes OOM error from Android SDK

View release notes on GitHub.

1.6.0

View release notes on GitHub.

1.5.0

Nov 2, 2017

View release notes on GitHub.

1.4.3

Sep 11, 2017

View release notes on GitHub.

1.4.2

May 15, 2017

View release notes on GitHub.

1.4.1

April 4, 2017

View release notes on GitHub.

1.4.0

March 13, 2017

  • Remove "OnGUI" from LeanplumHelper to improve performance and reduce memory usage.
  • Includes all iOS 1.5.1 updates.
  • Includes all Android 2.0.0 updates.

1.3.4

February 6, 2017

  • Includes all iOS 1.4.3 updates.
  • Includes all Android 1.3.3 updates.

1.3.3

December 19, 2016

  • Includes all iOS 1.4.2 updates.
  • Includes all Android 1.3.2 updates.

1.3.2

November 21, 2016

  • Adds access to raw message meta data.
  • Adds support for setTrafficSourceInfo and setAppVersion (iOS).
  • Includes all iOS 1.4.1 updates.
  • Includes all Android 1.3.1 updates.

1.3.1

October 07, 2016

Includes all iOS 1.4.0.2 updates.
Includes all Android 1.3.0.2 updates.

1.3.0

October 04, 2016

Includes all iOS 1.4.0.2 updates.
Includes all Android 1.3.0 updates.

1.2.20

September 21, 2016 - Fixed an issue where the "Allow Push Notifications” dialog was always presented after start.

1.2.19

September 13, 2016 - Includes all iOS 1.4.0.1 updates.

1.2.18

July 18, 2016 - Includes all iOS 1.3.12 updates.

1.2.17

June 29, 2016

  • Fixes an issue where unwanted permissions were added to the Android Manifest file. Includes all Android 1.2.25 updates.

1.2.16

May 27, 2016

  • Includes all iOS 1.3.11 updates.

1.2.15.1

May 9, 2016 - Fixes a bug that may cause the the SDK to not function properly on iOS version 7 or earlier.

1.2.15

May 6, 2016

  • Fixes an issue when tracking "Open" actions for push notifications on iOS.
  • Fixes an issue when retreiving variables values on Android.
  • Includes all Android 1.2.24 and iOS 1.3.10 updates.

1.2.14

April 4, 2016 - Includes all Android 1.2.23 updates.

1

.2.13

March 16, 2016

  • Improves Leanplum.Start latency.
  • Includes all Android 1.2.22 updates.

1.2.12

March 7, 2016 - Includes all Android 1.2.21 updates.

1.2.11

November 10, 2015 - Includes all iOS 1.3.9 updates.

1.2.10

Includes all iOS 1.3.8.1 updates.

1.2.9

Fixes issue where iOS SDK was reverted to an older version.

1.2.8

Fixes an issue on iOS where values cannot be retrieved for variables with names including dots ('.'). Includes all Android 1.2.16 updates.

1.2.7

Includes all Android 1.2.15 and iOS 1.3.7 updates.

1.2.6

Fixes synchronization with dashboard versioning. Includes all Android 1.2.14 and iOS 1.3.6 updates.

1.2.5

Includes all Android 1.2.14 and iOS 1.3.3 updates.

1.2.4

Update SDK for Unity 5.

1.2.3

Includes ForceContentUpdate which allows you to update your variables in the middle of a session. Fixes currency conversion on Android. Includes new marketing automation features on iOS and Android, including in app message triggers on user attributes and event parameters, and personalized fields based on the message trigger.

1.2.1

Fixes a compilation issue with the .NET Framework subset and splits the Android SDK into separate libraries to avoid duplicate dependencies.

1.2.0

The Unity SDK now supports in-app messaging and push notifications. The architecture of the SDK changed so that in iOS and Android, the native SDKs are used. This allows you to use the iOS or Android SDKs from your native code. When you upgrade to 1.2.0, the SDK will not remember user IDs set in previous versions of the SDK. Make sure you pass the user ID in the "Start" call if your user was logged in from a previous session.

1.0.7

Fixes an exception that can happen on network timeouts.

1.0.6

Various fixes and improvements.

1.0.5

Various fixes and improvements.

1.0.4

Fixes a websocket issue where the SDK could freeze the Unity Editor.

1.0.3

Fixes an issue with the Timezone API. Adds a method to set a custom device ID. Improves API error logging.

1.0.2

Removes registration prompt, adds timezone support, and adds methods to track in-app purchases on iOS and Google Play with receipt validation.

1.0.1

Adds an option to turn off realtime updates in development mode. Load cached values immediately after calling Start instead of when the API call finishes.

1.0.0

Initial release.